OFF-THE-SYLLABUS // Math & science 7 programs

Math & science

These programs are patching this hole. Click a name for the full description.

Abacus Mental Math - Level 1 Group · In person • Ages 3-5, 6-8

Abacus Mental Math: Level 1 – Part 1 introduces students to the Japanese Soroban abacus and teaches them to use it as a visual tool for understanding numbers and developing fast, accurate mental calculation. Students learn how the abacus represents numbers, proper finger technique, place value, direct addition and subtraction, and the first 5-exchange strategies. As students become more comfortable with the physical abacus, they begin developing mental abacus skills, learning to visualize bead movements and solve simple calculations without physically moving the beads.

Teacher based in New Canaan, CT

$40.00 / class, per student

Where it’s offered

📍 Happy Place — New Canaan, CT • ZIP 06840

Abacus Mental Math - Level 2 Group · In person • Ages 3-5, 6-8

Abacus Mental Math: Level 1 – Part 2 continues the skills developed in Part 1 and helps students become more fluent with Soroban calculation and mental abacus techniques. Students expand their use of 5-exchange strategies, working with more complex addition and subtraction combinations including ±2, ±3, and ±4. They also increase their use of mental visualization, listening calculations, multi-step problems, timed practice, and accuracy exercises. The goal is to gradually reduce dependence on the physical abacus by strengthening the student's ability to visualize bead movements mentally.

Teacher based in New Canaan, CT

$40.00 / class, per student

Where it’s offered

📍 Happy Place — New Canaan, CT • ZIP 06840

Logic and Critical Thinking Group · In person • Ages 9-11, 12-14

Program Description Logic Lab teaches students how to approach unfamiliar problems calmly, organize information, recognize patterns, question assumptions, and explain their reasoning. Students will work with logic grids, visual puzzles, patterns, riddles, rebus puzzles, deduction challenges, and real-life critical-thinking situations. The puzzles will gradually progress from easy observation activities to challenging problems that require several connected steps. The objective is not simply to find the correct answer. Students will learn to explain how they reached an answer, identify which clues support their conclusion, recognize mistakes, and try a different strategy when their first approach does not work. Learning Objectives By the end of the program, students should be able to: • Separate facts and clues from assumptions. • Recognize patterns and relationships. • Organize information using lists, diagrams, and logic grids. • Use elimination instead of guessing. • Follow several connected clues. • Recognize contradictions and impossible answers. • Consider more than one possible explanation. • Evaluate whether a conclusion is supported by evidence. • Explain a solution clearly and logically. • Work collaboratively while allowing others time to think.

Teacher based in New Canaan, CT

$45.00 / class, per student

Where it’s offered

📍 Happy Place — New Canaan, CT • ZIP 06840

Patch Challenge Math: Advanced Problem Solving — Grade 2 Group · In person • Ages 6-8, 9-11, 12-14, 15-18 • ⏳ Pending location

Program description Challenge Math is designed for students who demonstrate exceptional grade-level achievement, advanced cognitive readiness, and the ability to process new mathematical concepts at an accelerated pace. Some students master grade-level mathematics quickly and need greater depth, complexity, and intellectual challenge than a traditional grade-level curriculum provides. This program places qualified students with similarly prepared peers and uses Beast Academy and Art of Problem Solving materials to develop advanced mathematical reasoning. Instruction goes beyond routine calculation and repetitive practice. Students investigate patterns, compare multiple solution strategies, solve unfamiliar multistep problems, explain their reasoning, and develop the persistence required for challenging mathematics. The program emphasizes: Advanced problem solving Mathematical reasoning Conceptual depth Flexible solution strategies Logical thinking Clear written explanations Nonroutine and competition-style problems Mathematical independence Accuracy and organized work Productive struggle and persistence Challenge Math is a selective placement program. Admission is based on both academic achievement and cognitive-ability testing. Placement requirements Students must complete or submit results from two assessments: A nationally normed grade-level achievement test The CogAT or another approved cognitive-abilities assessment Step 1: Grade-level achievement test Parents may submit a recent score from a nationally normed assessment administered through the student’s school, including: MAP Growth Iowa Assessments Another approved nationally normed grade-level assessment Students who do not have an eligible school-administered score may complete testing through one of EduPatch’s approved testing centers. The score must be reported as a national percentile ranking, not simply as the percentage of questions answered correctly. Step 2: CogAT Students who score at or above the 95th national percentile on the grade-level achievement assessment may proceed to CogAT testing. The CogAT evaluates areas of cognitive reasoning that help determine whether a student is prepared for the accelerated pace, abstraction, and complexity of Challenge Math. Challenge Math qualification To qualify, a student must score: 95th national percentile or higher on an approved grade-level achievement test; and 98th national percentile or higher on the CogAT or another approved cognitive-abilities assessment Students must meet both requirements. Students who do not meet the qualification criteria will not be placed in Challenge Math. They may be referred to another EduPatch mathematics program when an appropriate option is available. Additional placement review Test scores establish eligibility but do not guarantee final placement. The teacher may also review: Previous mathematical coursework Student work samples Mathematical reasoning Accuracy and organization Ability to explain solutions Independent work habits Ability to remain focused during instruction Performance during the initial classes The teacher may adjust a student’s level or recommend a different program when Challenge Math does not appear to be an appropriate instructional fit. Testing centers Students may use qualifying results from their school or complete testing through an approved testing provider. Approved testing centers: TBD

Teacher based in New Canaan, CT

$45.00 / class, per student

⏳ Pending location — final details aren’t confirmed yet. Check back soon.

Math competitions prep Group · In person • Ages 12-14, 15-18 • ⏳ Pending location

Extra topics (such as combinatorics, elementary number theory, etc.) Focus on Mathcounts & AMC 8 / AMC 10 questions

$0.00 / class, per student

⏳ Pending location — final details aren’t confirmed yet. Check back soon.

Patch Sports Physics: Baseball & Softball Group · In person • Ages 9-11, 12-14 • ⏳ Pending location

is a hands-on STEM program that uses baseball and softball to explore physics, engineering, technology, and entrepreneurship. Students begin by learning the rules, positions, strategy, and vocabulary of the games. They then investigate the physics behind pitching, ball flight, spin, batting, and bat-ball collisions. Topics include motion, force, energy, momentum, torque, center of mass, moment of inertia, aerodynamics, the Magnus effect, vibrations, and materials science. Students will examine how bats are constructed and investigate how length, weight, mass distribution, materials, balance, and the sweet-spot region affect performance. The program culminates in the Better Bat Challenge. Students design their own baseball or softball bat and use physics and AI tools to develop the concept. They create technical specifications, select materials, plan how the bat could be manufactured and tested, estimate production costs, investigate patents and prior art, and prepare an investor-style presentation to pitch their invention.

Teacher based in New Canaan, CT

$45.00 / class, per student

⏳ Pending location — final details aren’t confirmed yet. Check back soon.

Patch Challenge Math: Advanced Problem Solving ✎ Open to more teachers

Program description Challenge Math is designed for students who demonstrate exceptional grade-level achievement, advanced cognitive readiness, and the ability to process new mathematical concepts at an accelerated pace. Some students master grade-level mathematics quickly and need greater depth, complexity, and intellectual challenge than a traditional grade-level curriculum provides. This program places qualified students with similarly prepared peers and uses Beast Academy and Art of Problem Solving materials to develop advanced mathematical reasoning. Instruction goes beyond routine calculation and repetitive practice. Students investigate patterns, compare multiple solution strategies, solve unfamiliar multistep problems, explain their reasoning, and develop the persistence required for challenging mathematics. The program emphasizes: Advanced problem solving Mathematical reasoning Conceptual depth Flexible solution strategies Logical thinking Clear written explanations Nonroutine and competition-style problems Mathematical independence Accuracy and organized work Productive struggle and persistence Challenge Math is a selective placement program. Admission is based on both academic achievement and cognitive-ability testing. Placement requirements Students must complete or submit results from two assessments: A nationally normed grade-level achievement test The CogAT or another approved cognitive-abilities assessment Step 1: Grade-level achievement test Parents may submit a recent score from a nationally normed assessment administered through the student’s school, including: MAP Growth Iowa Assessments Another approved nationally normed grade-level assessment Students who do not have an eligible school-administered score may complete testing through one of EduPatch’s approved testing centers. The score must be reported as a national percentile ranking, not simply as the percentage of questions answered correctly. Step 2: CogAT Students who score at or above the 95th national percentile on the grade-level achievement assessment may proceed to CogAT testing. The CogAT evaluates areas of cognitive reasoning that help determine whether a student is prepared for the accelerated pace, abstraction, and complexity of Challenge Math. Challenge Math qualification To qualify, a student must score: 95th national percentile or higher on an approved grade-level achievement test; and 98th national percentile or higher on the CogAT or another approved cognitive-abilities assessment Students must meet both requirements. Students who do not meet the qualification criteria will not be placed in Challenge Math. They may be referred to another EduPatch mathematics program when an appropriate option is available. Additional placement review Test scores establish eligibility but do not guarantee final placement. The teacher may also review: Previous mathematical coursework Student work samples Mathematical reasoning Accuracy and organization Ability to explain solutions Independent work habits Ability to remain focused during instruction Performance during the initial classes The teacher may adjust a student’s level or recommend a different program when Challenge Math does not appear to be an appropriate instructional fit. Testing centers Students may use qualifying results from their school or complete testing through an approved testing provider. Approved testing centers: TBD

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